Vehicule obstruction

I would like to simulate areas where my vehicle is blocked by a building during a simulation.
What is the way to model this in Skydel?

Hi @Yona,

The best way to simulate an obstruction like buildings in Skydel is to use the antenna pattern tool.
You can model an antenna sequencer (link –> Orolia Skydel User Manual) to simulate obstructions of your vehicle while the simulation is in progress. This process can also be easily set up using the API.



Don’t forget to consider multi-path during this testing Yona. In fact, in urban environments many vehicles are actually navigating many times with a lot of multi-path signals instead of direct line of sight. You can create 4 multi-path signals fairly easily in Skydel.

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